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5 characters / Your next chapter

Slam Dunk

Shohoku brings a newcomer, a skilled first-year, a determined captain, a quick point guard and a returning shooter into one team. Their differences make learning the game a shared story.

The stories that move you

FIND YOUR SPARK.

Official trailer

Slam Dunk in motion.

Published by Toei Animation. May include scenes beyond this page’s focus.

Watch on YouTube ↗

Your character, your reason

WHO INSPIRES YOU?

FILTER CHARACTER DIRECTORY ↗
Basketball foundations & landing control

Hanamichi Sakuragi

Sakuragi is Shohoku’s enthusiastic basketball newcomer, whose confidence runs ahead of his knowledge. His springy, strong visual presence makes athletic potential feel exciting, but his appeal also comes from learning that the game contains details he cannot skip simply because he wants to be impressive.

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Basketball skill & athletic strength

Kaede Rukawa

Rukawa arrives at Shohoku with a very different relationship to basketball from Sakuragi: his skill is already central to his identity. His lean, athletic design and quiet confidence make him an appealing reference for focused practice, while the team setting asks how individual quality becomes useful with others.

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Strength foundations & team responsibility

Takenori Akagi

Akagi gives Shohoku an imposing center and a captain with a serious ambition for the team. His powerful build is one part of that presence; responsibility is another. He offers motivation for people who want strength to feel dependable and connected to contributing, rather than purely decorative.

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Court awareness & change-of-direction foundations

Ryota Miyagi

Miyagi’s point-guard role makes speed and decision-making part of the same picture. His comparatively compact presence among Shohoku’s players challenges the idea that the biggest body always defines the action. The First Slam Dunk places his perspective at the center of the team’s tournament experience.

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Return-to-training foundations & shooting patience

Hisashi Mitsui

Mitsui’s return to basketball makes him a compelling reference for anyone coming back to an activity. His shooting identity remains meaningful even when participation has been interrupted. Hypekage takes inspiration from re-engagement: a previous chapter can matter without forcing the next chapter to begin at its old intensity.

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TAKE THE FEELING INTO REAL LIFE.

Choose the part of Slam Dunk that motivates you, then give it a practical home in a routine suited to your experience. Character-inspired directions are editorial themes, not promises about physique or supernatural abilities.

Source: The First Slam Dunk Official — Shohoku characters. Available character-specific program drafts are linked from the character pages. The video above is an official upload; exact training-scene timestamps are not verified.